Graphic Novels, Tough Chicks: Vol. 9

I love the Saga series and SAGA VOL. 4 is certainly no exception. That said, there were some parts of this latest volume that really unsettled me. I guess that’s a good way to describe the general tone or theme of the volume: families, unsettled.

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Tough Traveling: Fathers

This week’s trope is FATHERS:

Comes in two types in fantasyland.  Either a semi-mystical figure proving impossible to live up to or the overbearing type who doesn’t understand why his daughter doesn’t accept the traditional princess role.  He may be tough to get along with but usually does think he has his kids interests in mind.

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Review: Owl and the Japanese Circus by Kristi Charish

Kristi Charish’s debut novel OWL AND THE JAPANESE CIRCUS is a fun, fast-paced, and clever addition to the urban fantasy genre. Charish is Canadian so there was no way I could resist giving her work a try – and I’m happy to report that I was pretty damn impressed with her originality and her plotting.

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Tough Traveling: People on Boats

This week’s trope is PEOPLE ON BOATS:

Grab a map of Fantasyland and you are sure to see there is water.  Of course not everything important is going to happen on land, right?  Sometimes people actually have to get on a boat and hit the water.  Where, being fantasyland, anything can happen.

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Tough Traveling: Orphans

This week’s trope is ORPHANS:

No one in Fantasyland amounts to anything if they still have both parents.  Rule number one.  Thanks to Stephanie for the suggestion (and let us all be surprised together that it isn’t in the Tough Guide).

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Review: Nice Dragons Finish Last by Rachel Aaron

As the smallest dragon in the Heartstriker clan, Julius survives by a simple code: keep quiet, don’t cause trouble, and stay out of the way of bigger dragons. But this meek behavior doesn’t fly in a family of ambitious magical predators, and his mother, Bethesda the Heartstriker, has finally reached the end of her patience.

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Tough Traveling: Disguises

This week’s trope is DISGUISES:

Hiding in plain site?  Put on a disguise.  Often used to sneak into the evil lair.  For best results brain a guard and steal his; no one is tracking these things.

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Tough Traveling: Heists/Cons

This week’s trope is HEISTS/CONS

Smash and grabs are not always the best way to illicitly acquire objects in fantasy land. Sometimes these things take planning, a loyal crew, and a little bit of luck. But a good crew can always get the job done.

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Tough Traveling: Dead Gods

This week’s trope is DEAD GODS

Fantasyland had gods, right?  And now they are dead.  Dead Gods are not forgotten though, often they are still just influential to the land as they were when living.

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Tough Traveling: The Weasel

This week’s trope is THE WEASEL

Weasels are usually very useful, obtaining information from unlikely sources and the like. For that matter they may be fun to be around. But can they ever really be trusted? Usually about as far as they can be thrown, but one never knows.

 

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Tough Traveling: The Big City

This week’s trope is THE BIG CITY

There has to be somewhere in Fantasyland where everyone comes together. All roads lead to Rome after all. A place where traders prosper, politicians scheme, and criminals thrive.

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